Truppen Generations

Truppen Model Series and Production Dates

The Phase One Cyborgs

T.Mk.I (Mark 1) 

Revised Aparatic Design Completed in 2629.

Heavily modified Biological Host with variable implants according to mission type. Limited number of variants.
Production Dates 2634-2650.

The first Truppen were sheep in wolfskin. The volunteers in the Aparatic enhancement project had no desire to become soldiers for the Northern Alliance. To overcome this, NA technicians created 'Command Programming'; which was a method of absolute control via keywords that activated neural implants.  Later, when Mark 1 production was formalized, NA volunteers lessened the need for command programming, but it was installed nonetheless.  Mark 1s were notoriously emotional and subject to episodes of intense rage and command programming was considered a failsafe switch.

T.Mk.II (Mark 2)

Designed 2639.
Modified Biological Host with extensive cybernetic and cyborg implants, limbs, etc.  Multiple variants.
Production Dates 2640-2661.

The Mark 2 was human in appearance but even more formidable than their predecessor model. Brain function was altered in this model to lessen the need for failsafe command programming. It had the effect of decreasing emotional response and alleviating the rage issues of the earlier model.

The Phase Two Cyborgs

T.Mk.III (Mark 3)

Designed 2642.

Cybernetic Host with a modified biological face, brain, and nervous system. Multiple variants.
Production Dates 2644-2663.

The Mark 3 Truppen were codenamed Frankenstein by Terran Intelligence. Terran troops called them 'Franks.' From a distance they were grotesque. Up close, they were a freak show.

The face of a Frank was human but stretched across the cyborgs angled metal skull like a bad facelift. There was a visor that could be lowered for protection, much like a medieval knight. There were random sections of muscle and flesh on the body, depending on the production run. The brain and spinal nerve structure were present. Heightened sensory capacity was maintained in this model, but the pain receptors were eliminated. This made the model more resilient but less nimble.

Mark 3's were autonomous but subject to command programming. The transition to a cybernetic chassis revealed significant neural and cognition issues. Mark 3s were more susceptible to episodes of rage and non-compliance. Command programming was viewed as essential for these models, which limited their use as autonomous units. It was standard practice to have a human command element for Mark 3 detachments.

The Cybernetics

T.Mk.IV (Mark 4)

Designed 2645.
Cybernetic Host with a biological brain. Multiple variants.
Production Dates 2648-2670.

The Mark 4 was a huge leap forward in Truppen technology. The chassis was fully cybernetic with only the brain as a biological feature of the model. It was encased in a protective helm that would keep the brain alive, although not active if the headpiece were severed from the chassis. So long as the headpiece was intact, the brain could theoretically live on forever, or at least until the headpiece degraded due to adverse environmental conditions. Command programming was abandoned in this model after it was learned that the enemy had discovered the secret of command programming and successfully deactivated a Truppen detachment. 

T.Mk.V (Mark 5)

Designed 2660.
Fully Cybernetic. Solid state brain. Only the subject’s consciousness remained.  Multiple variants.
Production Dates 2661-2673.

T.Mk.VI (Mark 6)

Designed 2662.
Fully Cybernetic. Solid state brain. Only the subject’s consciousness remained. Multiple variants.
Production Dates 2664-2673.

Mark 5-6 models were the same Truppen model with different weapon configurations. Mark 5s were all around infantry and orbital jump troopers. Mark 6 variants were intended for ABVAN assault detachments and deep space combat teams.

These models did not have any biological components. The ability to place the consciousness of a sentient being in a solid state brain was the most closely guarded secret of the Northern Alliance, and it was lost with the Fall of the NA in 2673. After that point, new Truppen could only be constructed using Mark 4 or other experimental techniques.

Limited Production Models (Mark 7-9)

T.Mk.VII (Mark 7)

Designed 2667
Fully Cybernetic. Biological brain with solid state supplementation. The subject’s consciousness remained.  Multiple variants.
Limited Production Run 2669-2671

T.Mk.VIII (Mark 8)

Designed 2670
Fully Cybernetic. Biological brain with solid state supplementation. The subject’s consciousness remained.  Multiple variants.
Limited Production Run  2672-2673

Mark 7s and 8s were heavy infantry intended as ABVAN shock troops. They were also used in the anti-metatank role. They were cheaper to build because they did not use solid state brain technology. Their performance in the 2nd consular war was out of proportion to their numbers. They were feared by Terran and Reittian troops, who nicknamed them 'Grinders.'

T.Mk.IX (Mark 9)

Designed 2671
Fully Cybernetic. Solid State Brain. Only the subject’s consciousness remained.  Multiple variants.
Limited Production Run  2672 -2673

An extremely limited number of Mark 9s were built at the end of the war. They were ultra-heavy infantry and extremely expensive to produce. Less than 4,000 ever saw service.

Other Non-Series Programs (XT.Mk#)

Multiple design dates 2640-2673
Partial to Fully Cybernetic. Experimental Models.
Prototype Only Production Runs.

Non-Series Truppen were the experimental toys of NA scientists and their sponsors. There were variants of each model. The variations were mission and task-specific based on NA specifications. Most never saw the battlefield. However, some experiments were notorious failures while a couple of them were a nasty surprise for the unsuspecting Terran soldiers they encountered.



Artwork by BA Sparks

Copyright 2018 Kgruppe LLC


Popular posts from this blog


Blog Format Changes and The Rutak Military 1100-2331

Books, Books, Books!

Takamo Universe Books in Production

  • Decaying Orbit -- by AR DeClerck
  • Resonance Factor -- by AR DeClerck
  • Strife's Cost -- by Steve Rzasa
  • The Last Run of the Ice Duchess -- by Shona Husk